"…doesn’t feature anything that makes it uniquely Uncharted.”
Action, explosions, treacherous jumps and Hollywood style production quality. Just a few things the Uncharted series is known for, so it’s understandable the hesitation to welcome a card battle game based on the action adventure series, but is the smaller platform and cheap price point a better way to introduce a new take on the franchise?
The £3.19 price point is definitely a reason to dive right in and enjoy this solid card game with simple mechanics and good tutorials for the introductory fight. This is not a full entry in the series, far from it, but what is here is a fun little game with familiar characters and items to pit against each other. The board has five slots for five characters, when characters are face to face they attack each other, when it’s an open path to the opponent they will attack the other player’s health directly. Keeping characters blocked from your main health supply is important and can give you enough time to get enough points to summon one of your stronger character cards. Character cards members of three factions (Heroes, Villains and Mercenaries), each of these factions gain one point every turn, these points are used to summon them to the field to fight. The character cards have both attack and health stats, each being modifiable with bonus cards that have various effects on the field and use up treasure, collected by selecting one random card per turn. These can be cashed in directly for 5 treasure, or held onto by one of your character cards with a chance of cashing them in for the value on the card. All of these systems should be a chance for the developers to add depth to the game, but keeping one tier of character cards aside and waiting until you have enough to summon one of the tougher cards in your deck is a pretty sound strategy and works throughout most of the single player battles.
Uncharted: Fight For Fortune doesn’t feature anything that makes it uniquely Uncharted, it plays like a lot of other card games, there’s no system or theme to the board that makes the game its own thing. Some of the characters have certain effects on particular characters, which plays on some of the relationships between characters in the main games, but it’s very baseline stuff that won’t change the dynamic of the core game.
"…special cards will give you a distinct advantage over an opponent…"
Linking with Uncharted: Golden Abyss will power up certain cards if you have a save file with trophies/treasures attained. These special cards will give you a distinct advantage over an opponent without them. Multiplayer battles usually hangs in the balance of who has these cards and means it kind of undercuts the mechanics of the game with some cards doubling the damage dealt by the weaker character cards. It doesn’t have anything that makes it uniquely Uncharted, it plays like a lot of other card games, there’s no system or theme to the board that makes the game its own thing. Some of the characters have certain effects on particular characters, which plays on some of the relationships between characters in the main game, but it’s very baseline stuff that won’t change the dynamic of the core game.
Multiplayer is a basic asynchronous multiplayer with one player taking a turn and then sending it to the server and awaiting a response from the opponent. It works like a lot of multiplayer Facebook games and is the only option here. There is a local way to play with two people able to pass the system between each other to make moves. A very bare bones set of multiplayer options means it can be frustrating to face human opponents.
The game features good feedback for any actions you take with damage and other events sporting special effects like gunshots and animation is smooth whilst the game is played out. It’s more than bare bones and tries its best to make the game at least a bit more interesting than it ever actually is. Despite being pretty simple in nature, load times are a constant in between fights.
"…a throwaway title…"
Uncharted: Fight For Fortune is a throwaway title whilst there’s a bit of downtime in between actual Uncharted games. It’s solid enough, but it won’t hold your attention for long sessions and has a few issues with balancing and loading times making the core game less of a smooth experience. There also isn’t anything to hold your attention if you like the main series here and plays much like other, better card games on the market.
- Well presented.
- A quick distraction for a few quick sessions.
- Easy to pick up thanks to good tutorials.
- Doesn’t feature anything distinctly Uncharted outside of presentation.
- Pretty simple mechanics.
- Won’t hold your attention for too long.
- Bare bones multiplayer options.